Work
Professional UX, UI, and product design spanning enterprise SaaS, browser-based platforms, and interactive media including mobile and console games.

Cisco 3P Learning Hub
Unified Cisco's fragmented internal learning resources into a single, intuitive hub, reducing navigational friction and earning executive praise for strategic direction.

Guiding Principles
Designed the experience for Cisco's three guiding principles framework, translating company-wide leadership values into concrete, actionable resources for a global workforce.

Halo: The Master Chief Collection
Designed the unified menu system for Halo: MCC, a single interface that seamlessly managed four incompatible game engines, cross-game playlists, and a persistent social layer across the entire collection.

Biba
Early-stage design work on a platform that used kids' screen literacy as a launchpad for physical play, turning smartphones into tools that got children running around the playground rather than staring at a screen.

P&C Assistant
Designed the experience for an AI-powered HR assistant that gives Cisco's global workforce instant, secure access to their own People & Communities data.

Sycle Platform
A cross-section of UX work across the Sycle clinic management platform, spanning lo-fi flow documentation through to hi-fi production design across scheduling, patient care, reporting, onboarding, and platform configuration features.

NFL Matchups
Art Lead on one of the first mobile card battlers built around live NFL player data, leading a team of 15 artists to ship a flagship title for DeNA's newly established Vancouver studio in under five months.

Launchpad Exploration
Redesigned the entry point into Sycle's practice management platform, creating a role-aware Launchpad that surfaces the right tools and data for each user type across a multi-role clinical environment.

G.I. Joe: Battleground
Art Lead on G.I. Joe: Battleground, part of DeNA's flagship Hasbro licensing deal alongside Transformers: Legends, establishing the visual language and card system for a 100+ character roster shipped in under five months.

Plans & Quotas
Designed the subscription management and feature control experience within Sycle, giving clinic administrators clear visibility into their plan tier, add-ons, and staff-level access controls.

ADP Workforce Now & TeamPay
UX Designer on ADP's transformation from legacy payroll provider to design-forward tech enterprise, applying the Visual Design Language across Workforce Now and TeamPay while navigating the constraints of enterprise-scale, power-user-driven products.

Canada Cloud Pharmacy iOS App
Designed a purpose-built iOS application for a hybrid Canadian pharmacy, bringing order tracking, prescription refills, and prescription uploads into a native, first-party-quality mobile experience.